Transform.forward Manual     Reference     Scripting  
Scripting > Runtime Classes > Transform
Transform.forward

var forward : Vector3

Description

The blue axis of the transform in world space.

// Set's the rigidbody velocity to be
// along the blue axis of the transform
rigidbody.velocity = transform.forward * 10;
// Computes the angle between the target transform and this object
var angleBetween = 0.0;
var target : Transform;
function Update ()
{
var targetDir = target.position - transform.position;
angleBetween = Vector3.Angle (transform.forward, targetDir);
}