Shader.PropertyToID Manual     Reference     Scripting  
Scripting > Runtime Classes > Shader

static function PropertyToID (name : string) : int


Gets unique identifier for a shader property name.

Shader property identifiers are used by MaterialPropertyBlock functions.

Each name of shader property (for example, _MainTex or _Color) is assigned an unique integer number in Unity, that stays the same for the whole game.

See Also: MaterialPropertyBlock.