Rigidbody.useConeFriction Manual     Reference     Scripting  
Scripting > Runtime Classes > Rigidbody

var useConeFriction : bool


Force cone friction to be used for this rigidbody.

This insures that all contacts involving the actor will use cone friction. This will however have a negative impact on performance. By default this is off and a much faster and almost as good approximation called pyramid friction method is used. In most cases it is recommended to leave this value off.