Rigidbody.position Manual     Reference     Scripting  
Scripting > Runtime Classes > Rigidbody

var position : Vector3


The position of the rigidbody.

This is similar to setting transform.position, however the position will only be applied to the transform at the end of the physics step. If you want to continously move a rigidbody or kinematic rigidbody use MovePosition and MoveRotation instead

function Start () {
rigidbody.position = Vector3.zero;