Rigidbody.inertiaTensorRotation Manual     Reference     Scripting  
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Rigidbody.inertiaTensorRotation

var inertiaTensorRotation : Quaternion

Description

The rotation of the inertia tensor.

If you don't set intertia tensor rotation from a script it will be calculated automatically from all colliders attached to the rigidbody.

// Resets the inertia tensor to be the coordinate system of the transform
rigidbody.inertiaTensorRotation = Quaternion.identity;