RenderSettings.haloStrength Manual     Reference     Scripting  
Scripting > Runtime Classes > RenderSettings

static var haloStrength : float


Size of the Light halos.

For any light, the size of the halo is this value multiplied by Light.range.

// Make all halos used by lights be half the size of Light.range
RenderSettings.haloStrength = 0.5;

See Also: Render Settings manager