Quaternion.AngleAxis Manual     Reference     Scripting  
Scripting > Runtime Classes > Quaternion
Quaternion.AngleAxis

static function AngleAxis (angle : float, axis : Vector3) : Quaternion

Description

Creates a rotation which rotates angle degrees around axis.

// Sets the transforms rotation to rotate 30 degrees around the y-axis
transform.rotation = Quaternion.AngleAxis(30, Vector3.up);