Network.peerType Manual     Reference     Scripting  
Scripting > Runtime Classes > Network
Network.peerType

static var peerType : NetworkPeerType

Description

The status of the peer type, i.e. if it is disconnected, connecting, server or client.

function OnGUI() {
if (Network.peerType == NetworkPeerType.Disconnected)
GUILayout.Label("Not Connected");
else if (Network.peerType == NetworkPeerType.Connecting)
GUILayout.Label("Connecting");
else
GUILayout.Label("Network started");
}