MonoBehaviour.OnPlayerDisconnected Manual     Reference     Scripting  
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MonoBehaviour.OnPlayerDisconnected

function OnPlayerDisconnected (player : NetworkPlayer) : void

Description

Called on the server whenever a player disconnected from the server.

function OnPlayerDisconnected(player: NetworkPlayer) {
Debug.Log("Clean up after player " + player);
Network.RemoveRPCs(player);
Network.DestroyPlayerObjects(player);
}