MonoBehaviour.OnMouseExit Manual     Reference     Scripting  
Scripting > Runtime Classes > MonoBehaviour

function OnMouseExit () : void


OnMouseExit is called when the mouse is not any longer over the GUIElement or Collider.

OnMouseExit balances out OnMouseEnter

// Fades the red component of the material to zero
// while the mouse is over the mesh
function OnMouseExit () {
renderer.material.color = Color.white;

This function is not called on objects that belong to Ignore Raycast layer.

OnMouseExit can be a co-routine, simply use the yield statement in the function. This event is sent to all scripts attached to the Collider or GUIElement.