MonoBehaviour.OnMouseDown Manual     Reference     Scripting  
Scripting > Runtime Classes > MonoBehaviour

function OnMouseDown () : void


OnMouseDown is called when the user has pressed the mouse button while over the GUIElement or Collider.

This event is sent to all scripts of the Collider or GUIElement.

// Loads the level named "SomeLevel" as a response
// to the user clicking on the object
function OnMouseDown () {
Application.LoadLevel ("SomeLevel");

This function is not called on objects that belong to Ignore Raycast layer.

OnMouseDown can be a co-routine, simply use the yield statement in the function. This event is sent to all scripts attached to the Collider or GUIElement.