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Mathf.PingPong

static function PingPong (t : float, length : float) : float

Description

PingPongs the value t, so that it is never larger than length and never smaller than 0.

The returned value will move back and forth between 0 and length.

function Update ()
{
// Set the x position to loop between 0 and 3
transform.position.x = Mathf.PingPong(Time.time, 3);
}