Material.GetTextureScale Manual     Reference     Scripting  
Scripting > Runtime Classes > Material

function GetTextureScale (propertyName : string) : Vector2


Gets the placement scale of texture propertyName.

Common texture names used by Unity's builtin shaders:
"_MainTex" is the main diffuse texture. This can also be accessed via mainTextureScale property.
"_BumpMap" is the normal map.
"_LightMap" is the lightmap texture.
"_Cube" is the reflection cubemap.

See Also: mainTextureScale property, SetTextureScale.