Input.GetKeyUp Manual     Reference     Scripting  
Scripting > Runtime Classes > Input
Input.GetKeyUp

static function GetKeyUp (name : string) : bool

Description

Returns true during the frame the user releases the key identified by name.

It will not return true until the user has pressed the key and released it again.

For the list of key identifiers see Input Manager. When dealing with input it is recommended to use Input.GetAxis and Input.GetButton instead since it allows end-users to configure the keys.

function Update () {
if (Input.GetKeyUp ("space")) {
print ("space key was released");
}
}

static function GetKeyUp (key : KeyCode) : bool

Description

Returns true during the frame the user releases the key identified by the key KeyCode enum parameter.

function Update () {
if (Input.GetKeyUp (KeyCode.Space)) {
print ("space key was released");
}
}