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GameObject.CompareTag

function CompareTag (tag : string) : bool

Description

Is this game object tagged with tag?

// Immediate death trigger.
// Destroys any colliders that enter the trigger, if they are tagged player.
function OnTriggerEnter (other : Collider) {
if (other.gameObject.CompareTag ("Player")) {
Destroy (other.gameObject);
}
}