GUIElement.GetScreenRect Manual     Reference     Scripting  
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GUIElement.GetScreenRect

function GetScreenRect (camera : Camera = null) : Rect

Description

Returns bounding rectangle of GUIElement in screen coordinates.

If no camera is given a camera filling the entire game window will be assumed.

function Start () {
var r = guiTexture.GetScreenRect ();
print ("This gui element is %d pixel wide.",r.width);

var r = guiText.GetScreenRect();
print ("This gui element is %d pixel wide.",r.width);
}