GUI.DrawTexture Manual     Reference     Scripting  
Scripting > Runtime Classes > GUI

static function DrawTexture (position : Rect, image : Texture, scaleMode : ScaleMode = ScaleMode.StretchToFill, alphaBlend : bool = true, imageAspect : float = 0) : void


position Rectangle on the screen to draw the texture within.
image Texture to display.
scaleMode How to scale the image when the aspect ratio of it doesn't fit the aspect ratio to be drawn within.
alphaBlend Whether to alpha blend the image on to the display (the default). If false, the picture is drawn on to the display.
imageAspect Aspect ratio to use for the source image. If 0 (the default), the aspect ratio from the image is used.


Draw a texture within a rectangle.

See Also: GUI.color, GUI.contentColor