GUI.DragWindow Manual     Reference     Scripting  
Scripting > Runtime Classes > GUI
GUI.DragWindow

static function DragWindow (position : Rect) : void

Parameters

NameDescription
position the part of the window that can be dragged. This is clipped to the actual window.

Description

Make a window draggable.

Insert a call to this function inside your window code to make a window draggable.

var windowRect = Rect (20, 20, 120, 50);

function OnGUI () {
// Register the window.
windowRect = GUI.Window (0, windowRect, DoMyWindow, "My Window");
}

// Make the contents of the window
function DoMyWindow (windowID : int) {
// Make a very long rect that is 20 pixels tall.
// This will make the window be resizable by the top
// title bar - no matter how wide it gets.
GUI.DragWindow (Rect (0,0, 10000, 20));
}

static function DragWindow () : void

Description

If you want to have the entire window background to act as a drag area, use the version of DragWindow that takes no parameters and put it at the end of the window function.

This will mean that any other controls will get precedence and the dragging will only be activated if nothing else has mouse focus.

var windowRect = Rect (20, 20, 120, 50);

function OnGUI () {
windowRect = GUI.Window (0, windowRect, DoMyWindow, "My Window");
}

// Make the contents of the window
function DoMyWindow (windowID : int) {
GUI.Button (Rect (10,20,100,20), "Can't drag me");
// Insert a huge dragging area at the end.
// This gets clipped to the window (like all other controls) so you can never
// drag the window from outside it.
GUI.DragWindow ();
}

See Also: DragWindow, BringWindowToFront, BringWindowToBack