GUI.enabled Manual     Reference     Scripting  
Scripting > Runtime Classes > GUI
GUI.enabled

static var enabled : bool

Description

Is the GUI enabled?

Set this value to false to disable all GUI interaction. All controls will be draw semi-transparently, and will not respond to user input.

// The value tracking whether or not the extended options can be toggled.
var allOptions = true;
// The 2 extended options.
var extended1 = true;
var extended2 = true;
function OnGUI () {
// Make a toggle control that allows the user to edit some extended options.
allOptions = GUI.Toggle (Rect (0,0,150,20), allOptions, "Edit All Options");

// Assign the value of it to the GUI.enabled - if the checkbox above
// is disabled, so will these GUI elements be
GUI.enabled = allOptions;

// These two controls will only be enabled if the button above is on.
extended1 = GUI.Toggle (Rect (20,20,130,20), extended1, "Extended Option 1");
extended2 = GUI.Toggle (Rect (20,40,130,20), extended2, "Extended Option 2");

// We're done with the conditional block, so make GUI code be enabled again.
GUI.enabled = true;

// Make an Ok button
if (GUI.Button (Rect (0, 60, 150, 20), "Ok"))
print ("user clicked ok")
}