Editor.DrawDefaultInspector Manual     Reference     Scripting  
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function DrawDefaultInspector () : bool


Draw the built-in inspector.

Call this function from inside OnInspectorGUI to let draw the automatic inspector. Useful if you only want to add a few buttons to an inspector, but don't want to redo the entire one.

See Also: OnInspectorGUI

// This example shows a custom inspector for an
// object "MyPlayer", which has two variables, speed and ammo.
class MyPlayerEditor extends Editor
function OnInspectorGUI()
EditorGUILayout.Label ("Some help");

EditorGUILayout.BeginHorizontal ();
EditorGUILayout.PrefixLabel ("Speed");
target.speed = EditorGUILayout.Slider (target.speed, 0, 100);
EditorGUILayout.EndHorizontal ();

// Show default inspector property editor
DrawDefaultInspector ();