Camera.Render Manual     Reference     Scripting  
Scripting > Runtime Classes > Camera

function Render () : void


Render the camera manually.

This will render the camera. It will use the camera's clear flags, target texture and all other settings.

The camera will send OnPreCull, OnPreRender & OnPostRender to any scripts attached, and render any eventual image filters.

This is used for taking precise control of render order. To make use of this feature, create a camera and disable it. Then call Render on it.

See Also: RenderWithShader.