Camera.current Manual     Reference     Scripting  
Scripting > Runtime Classes > Camera

static var current : Camera


The camera we are currently rendering with, for low-level render control only (Read Only).

Most of the time you will want to use Camera.main instead. Use this function only when implementing one of the following events: MonoBehaviour.OnRenderImage, MonoBehaviour.OnPreRender, MonoBehaviour.OnPostRender.