BuildOptions Manual     Reference     Scripting  
Scripting > Editor Enumerations > BuildOptions
BuildOptions Enumeration

Building options. Multiple options can be combined together.

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

See Also: BuildPipeline.BuildPlayer.

Values
Development

Build a development version of the standalone player.

AutoRunPlayer

Run the built player.

ShowBuiltPlayer

Show the built player.

BuildAdditionalStreamedScenes

Build a unity3d / asset bundle that contains additional streamed scenes.