AssetDatabase.LoadAllAssetsAtPath Manual     Reference     Scripting  
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static function LoadAllAssetsAtPath (assetPath : string) : Object[]


Returns an array of all asset objects at assetPath.

Some asset files may contain multiple objects (such as a Maya file which may contain multiple Meshes and GameObjects). All paths are relative to the project folder. Like: "Assets/MyTextures/hello.png"

See Also: AssetDatabase.LoadAssetAtPath, AssetDatabase.LoadAssetAtPath