Application.LoadLevelAdditive Manual     Reference     Scripting  
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static function LoadLevelAdditive (index : int) : void

static function LoadLevelAdditive (name : string) : void


Loads a level additively.

Unlike LoadLevel, LoadLevelAdditive does not destroy objects in the current level. Objects from the new level are added to the current scene. This is useful for creating continuous virtual worlds, where more content is loaded in as you walk through the environment.