Importing Objects From Cheetah3D
Manual     Reference     Scripting   
Unity Manual > FAQ > How do I import objects from my 3D app? > Importing Objects From Cheetah3D

このドキュメントは有志により翻訳されたもので、オフィシャルではありません。オリジナルのページはこちら
This document is unofficially translated by users.Please see the original document here.

翻訳に関する修正など、ご連絡はこちらまで。
Please send e-mail to here, when you have any question about the translation.

Importing Objects From Cheetah3D

Unity natively imports Cheetah3D files. To get started, simply place your .jas file in your project's Assets folder. When you switch back into Unity, the scene is imported automatically and will show up in the Project View.

To see your model in Unity, simply drag it from the Project View into the Scene View.

If you modify your .jas file, Unity will automatically update whenever you save.

Unity currently imports from Cheetah3D

  1. All nodes with position, rotation and scale. Pivot points and Names are also imported.
  2. Meshes with vertices, polygons, triangles, UV's and Normals.
  3. Animations.
  4. Materials with diffuse color and textures.

Requirements