Asset Components
Manual     Reference     Scripting   
Reference Manual > Components > Asset Components

このドキュメントは有志により翻訳されたもので、オフィシャルではありません。オリジナルのページはこちら
This document is unofficially translated by users.Please see the original document here.

翻訳に関する修正など、ご連絡はこちらまで。
Please send e-mail to here, when you have any question about the translation.

Asset Components

Assets are the models, textures, sounds and all other "content" files from which you make your game.

This section describes Components for all asset types. For a general overview of assets, see Assets overview page.