Animation Clip
Manual     Reference     Scripting   
Reference Manual > Components > Animation Components > Animation Clip

このドキュメントは有志により翻訳されたもので、オフィシャルではありません。オリジナルのページはこちら
This document is unofficially translated by users.Please see the original document here.

翻訳に関する修正など、ご連絡はこちらまで。
Please send e-mail to here, when you have any question about the translation.

Animation Clip


An imported animation selected in the Project View

Animation Clips store all animation data that can be used for animated characters or simple animations.

They contain only one property which can not be modified: the sample rate. This is the sample rate at which the clip was created. Note that Unity performs keyframe reduction when importing animations, thus this is not the number of keys.

For details on the various import settings for an individual Animation Clip, please see the Mesh Component Reference page.